As of the time of this posting, less than 60 hours remain in the Kickstarter campaign. Soon, 48-hour reminders will go out, and we’ll head into the homestretch. A lot can happen during these closing days of a Kickstarter, and we may well find ourselves struggling to keep up! With that in mind, a few notices, updates and bits of housekeeping:
FundaFull, who will be hosting our post-campaign Pledge Manager, have kindly provided us with a handy Pledge Calculator to help backers determine the appropriate amounts to cover all their desired add-ons. You can check that out here.
New T-Shirt Design
We’ve introduced a second t-shirt design, this one created by artist Mike Perry. Additionally, all shirts are now available in women’s fit, sizes S-3X! We can’t get exactly the same shade of green for the Cult Fight shirt, but it looks pretty snazzy in the brighter ladies’ style too.
More Backer Count Stretch Goals!
After handing out a free Morbid Adventures PDF at 250 Backers, we’ve surged our way up in count quite rapidly. It’s a great trend, and we’ve love to see it keep going and have even more new friends join in. We’re therefore offering up an extended set of Stretch Goals based on the Backer Count, and we cracked another one while we were writing this update!
We have, in fact, also hit another Stretch Goal thanks to the addition of PayPal funding to the total, but more on that in the next post. It’s going to be a busy last few days!
With only a few days left in the Kickstarter campaign, the time has finally come to append our PayPal-based pledges to the total funding. This brings us close to $46,000, which means we’ve unlocked another Stretch Goal! Now available: the Lair of Cthulhu Box, featuring the Bob Murch-sculpted Crypt of Cthulhu.
This is strictly a scenery set, but there are a number of Scenarios in Strange Aeons that call for the presence of a crypt, and this one makes a fantastic centrepiece for those games.
As always, unlocking a Stretch Goal also means revealing a new one. Or in this case, two. We’ve had a number of questions from Backers about precisely what the total value of available goods will be, such that they can determine their optimum pledge level. Well, now you can see all the Boxes and Boosters we anticipate having available at the end of the campaign on Sunday.
All Stretch Goals after the Daemon Box (egads, what IS that thing?) are planned as Upgrades, and we will not be releasing any further Boxes or Boosters barring an absolutely massive surge in late funding. Let’s call $70,000 the earliest point at which you could potentially see a new product.
Hopefully this helps out those that have been uncertain about their pledges, or are sitting on the fence regarding joining in to the campaign. We’ll also have a pledge calculator up tomorrow to make it easier to tally up your desired Add-ons.
The final week of the Kickstarter campaign is upon us! As is the final Monster Monday, and we saved the best for last. Now unleashing the Shoggoth! This iconic Lovecraftian horror is making its inaugural appearance in the 2nd Edition of Strange Aeons.
This many-eyed, many-mouthed horror (we’ve had three people count mouths, and still can’t sort out exactly how many there are, but it’s definitely over 30 of each) is fresh from the hands of sculptor Kyla Richards. In the 1st Edition, we treated the Formless Thing as a catch-all profile for all shapeless horrors, but decided in the development process of 2nd Edition that a monster as iconic as the Shoggoth really did warrant it’s own unique profile.
Next order of business: in the early hours this morning (by our perspective), we breached the ‘threshold’ amount of $42,500 to unlock our next Stretch Goal – the Ghostly Girl – and remained above that amount for about four hours prior to a pledge reduction taking the total back under. Now, had I been awake at the time, I would certainly have revealed the Stretch Goal, so it only seems fair to do so now regardless, even though we’re back under the necessary amount. So, without further ado, presenting her Ghostliness:
We’ll share an image of the actual translucent model once we get a test cast completed. The Ghost Girl has no specific profile attached to her, and can easily be used as any Ghost profile you see fit.
We also passed the 250 Backer mark yesterday evening, which means all Backers will now be receiving a copy of the Morbid Adventures PDF to go with the free 1st Edition Rulebook PDF at the conclusion of the campaign (a mere week away!). Morbid Adventures is, in our opinion, our best work, and provides a much greater depth to the Strange Aeons experience with more scenarios, a more balanced scenario table, and the introduction of Black Marks to track the corruption of your Threshold operatives.
We cracked the $40,000 mark early today, which is a pretty substantial achievement for the campaign. The associated unlock is the Flipbook Booster, which introduces a pair or pocket-sized quick reference books: one each for Threshold and Lurkers. These will contain all the model profiles and weapon stats available to each side; a condensed reference for Skills and Spells; and commonly used Tables such as Injury and Insanity. Also, at the recommendation of our backers, we’ll be adding blank Log Sheets and notes pages.
Rumour has reached us that some technologically-inclined players like to have various sorts of devices on hand while playing. We’ve only just moved up to holding our games under electric light instead of candles (got tired of chipping wax off the scenery), but we can’t ignore public demand! As the Flipbooks happen to be roughly smartphone-sized, we’ll be including a PDF version in the Booster in case you’d prefer to display it on a handheld device.
We have a few samples of our intended production resin tints to show off. Threshold models will be coloured Blue, Lurkers Green, and Scenery elements either Grey or Brown as appropriate.
Why the colours, you ask? Our old white models were really hard to see details on, which made them both tricky to plan out paint schemes for, and very hard to look at in retail packages. A touch of colour was the perfect solution to this problem, and we figured we may as go all-out and make the models usable even for players that aren’t inclined to paint their figures.
Clicking the montage below will take you to larger images in our Gallery:
Wow, thanks to a new Legendary backer, we’ve lurched our way past another Stretch Goal! Tonight we’re adding three FREE Grubs to both the Beast Booster and Conqueror Worm Booster.
Grubs aren’t a conventional Lurker insofar as you won’t normally be able to select them as part of your list before the game starts. They can appear during the game in several ways, but most notably as a new result when searching graves or other objectives. In the case of the Conqueror Worm, wounding the Worm will cause Grubs to burst forth and attack nearby models. Grubs don’t do much in the way of damage, but they severely hamper the combat ability of models they’ve latched themselves on to.
Time to unveil a new Monday Monster! This week is an oldie but a goodie. The Dark Puppeteer is a massive airborne tentacled terror that utilizes the focused power of its gigantic exposed brain to enslave the weak minds of hapless human victims!
Also some new ‘samples’ to share with you. First up, the revised 2nd Edition Demo Kit is now available for download, and will allow you to take a pre-built starting Threshold squad to the field against an assortment of dastardly Lurkers.
Also, we now have the prototypes of our Template Set Booster (literally) in hand, and would like to show them off!
We’ve just passed the $35,000 mark, which means a new Box set is now available. The Arcane Relics Box contains a collection of powerful devices and beings, some magic, some the work of science gone wrong. Based on a set of rules we originally published in serial form through Strange Aeons Magazine (same name, different folks, many tentacles), the four Arcane Relics are included in the 2nd Edition, and allow the Lurker player to bring some unique and challenging variations to the game.
Contained herein are the following artifacts:
The Damned Altar – none are certain of the origins or age of this powerful stone slab, soaked with the blood of countless sacrifices. Supplication at the Altar can lead to gifts of power, madness, or total transformation!
The Resonator – the invention of Professor Tillinghast is a menace in the wrong hands, rending holes in the fabric of space and time, and releasing strange unearthly beings into our universe. The Resonator is still being sculpted, but we’re beyond thrilled with the Ether Beings, created for us by our good friend and Pulp Figure legend Bob Murch. The final models will be cast in translucent pink resin – an effect we’ve done our best to replicate here from the photo of the original sculpts.
The Witches’ Cauldron – A single Witch presents mortal peril to a Threshold squad. A Coven circling a bubbling cauldron can spell disaster! Cauldrons allow a group of Witches to focus and combine their powers, granting access to new and powerful incantations unavailable through the normal spell list.
The King in Yellow – Lurkers take to the stage to perform the unspeakable play. Can Threshold stop them before the final act is complete, and The King in Yellow appears to spread madness to all? This model was previously only available as an extremely limited edition of 100, given away as a promotion with Strange Aeons Magazine, and has been the most requested model from our back-catalogue. We’re most pleased to be able to finally make him available to all.
Today marks the mid-point of our Kickstarter campaign, and we’re marking the occasion with a little promotional bonus. All our backers at the Agent level and above will be receiving a free model, and backers will be able to vote on what that model will be through the next week! Backers, check your Updates for info and a poll link. Not a Backer yet? Join us today and take part in the fun!
After a few days of watching the needle bounce back and forth, we’ve surged our way up to the next Stretch Goal! This time out we’ll be adding a FREE Submerged Deep One model to both the Innsmouth Box and Deep One Booster.
This model nicely demonstrates one of the new terrain classifications we’ve added into the 2nd Edition of the game: Water. Terrain features containing water come in two flavours: Shallow and Deep. The deeper the water, the more it slows down models attempting to cross it, and the greater the risk that a crossing model will drown should they come to harm while still in the water. Water features can also have a current, which makes traversing them even more of a challenge. None of this bothers the Deep One though. He and his Innsmouth brethren are more at home in the water than on land, making them Aquatic. As a result, not only do they suffer no Movement penalties while in the water, they get the full measure of their normally random Movement instead of having to roll. Watch your backs Agents – pelagic peril awaits you! Might be time to consider some swimming lessons…
We’ve decided to start revealing our Stretch Goals a little further out, so two new Goals have appeared today. After the previously announced Arcane Relics box at $35,000 (that one is a doozy – lots of cool new stuff inside!) we have free Grubs for the Beast and Conqueror Worm Boosters at $37,500 (they do have something to do with the Worm, really – we’ll explain when we get there), and a handy set of pocket-sized quick-references for both Threshold and Lurkers at $40,000.
Some other news while we have you reading: the Canadian dollar is in the midst of an ongoing tumble, and hit a 5-year low today. This is good news for those of you backing us in many other currencies, as the final cost of your pledge is actually decreasing by the day. Some rough estimates of our basic pledge levels converted to US Dollars, Euros and Pounds (factoring in the usual ~3% premium charged by credit card providers):